v1.6.4 — October 30, 2025
An update in preparation for a pumpkin with a bunch of fixes and changes you'll like.
Rebalance:
- Days of Double now multiply corresponding rewards by 2 instead of adding 100% to the base reward.
Changes:
- Added support for time-limited events;
- Introduced minimum hit damage of 1 (unless the block happens).
Bug fixes:
- Likely fixed auto-battle from preventing to open the game due to "The data has been modified recently" error;
- Fixed clusters showing incorrect possible ranges and aligned their order with the actual cluster attributes;
- Fixed app showing 0 health after the death even though in fact you could've been healed by the auto-food or have 1hp;
- Fixed text alignment in the app update screen;
- Fixed enemy activity from being shown after the battle is over with bad network connection;
- Fixed device auto-locking during the fights/cooldowns.
We've made A LOT of changes in this update, so some new bugs could be introduced, but we've tried to iron things out and triple-checked everything. Please report if you find any bugs 
It's also known that after iOS app opens, it may show an error about In-App Products not being fully loaded - please disregard it for now. Should be fixed soon