v1.7.0 — February 27, 2026
It's finally out! Important market change, lots of Quality-of-Life features and increased Premium/VIP value.
Main features:
- Containers - organize your items and store as many of them as you'd like! You can have an indefinite number of containers and extend each one indefinite number of times - all for the same price, so it's up to you if you want to extend, or buy another one.
- Crafting Orders - request for items to be crafted, or craft them for others. No more trades back and forth, waiting for people to be online and having trust issues. All in one place with no way to trick you! We ask everyone to switch from trades to this mechanic for your crafting needs as such trades may result in account suspension going forward!
- New skins - we're adding a few skins to the Skins Dealer and an entire new chest for you to enjoy and stand out from other!
- Cheaper and Better VIP+Premium - updating Premium and VIP purchases from a confusing single to two clean options - purchase for yourself or for trading. Also making the purchase for yourself cheaper while adding more features! Unlimited auto-hunting for VIP and 5 additional daily crystals for Premium!
Rebalance:
- Swords buff - we're introducing the Block Chance attribute and increasing the attack by 20%. Swords should provide more value now, especially when enchanted;
- Potions craft buff- as potions have become something only the wealthiest people are using, we're making them more affordable for everyone through decreasing the ingredient quantities by up to 3 times;
- Auto-hunt buff - increasing the free limit to 20, and making it unlimited for VIP;
- Tool requirements - it has been long overdue and now here we're. No longer will new players be able to get a hand-me-downs in a form of high tier tools;
- Daily quests buff - we've switched daily quests to the same logic that Battle Pass follows - the higher level activity you're doing, the more progress you receive.
Changes:
- Market - due to people using market as extension of their storage, we're forced to change it so items placed for sale are no longer removed from the inventory. Though with the introduction of the Containers they can be moved to a new Container and managed this way;
- Notifications/Post update - making Post the place that has stuff to collect and nothing else;
- New potions increasing the Strength/Defence/Agility exp you earn from activities. It's provide a smooth path forward in case we'll decide to increase equipment requirements in the future. Though this won't happen without an announcement;
- How to Boost the skills Speed/Exp. You can find it in the Character menu by clicking on any of the skills;
- Stat icons added;
- Opening Top-100 leaderboard now scrolls to the top;
- Better iOS 26 support.
Redesign:
- Top part of inventory;
- Lots of popups (though some are not done yet);
- Character effects are more elaborate and available and stuffed into a separate popup for now;
- Premium+VIP menus;
- Crystals menu;
- Dropdowns are updated across the app.
Bug fixes:
- Fixed multiple cases of an error preventing you from loading the game;
- Fixed a rare bug not giving the reward after the activity speed increase right before it ends;
- Potion of Luck showed higher than 100% drop chances;
- RGOD with the max skill level;
- Notifications/Post aren't scrollable;
- Daily bonuses are misaligned;
- Sign In with Google should be much more stable now;
- You should get logged out less frequently;
Though this update is controversial in relation to how market is handled, we believe it's a step into the right direction. Going forward we aim to deliver smaller updates, but to do so more frequently. Stay tuned for more! 